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Murphy's Laws:

  • If anything can go wrong, it will
  • If there is a possibility of several things going wrong, the one that will cause the most damage will be the one to go wrong
    Corollary: If there is a worse time for something to go wrong, it will happen then
  • If anything just cannot go wrong, it will anyway
  • If you perceive that there are four possible ways in which something can go wrong, and circumvent these, then a fifth way, unprepared for, will promptly develop
  • Left to themselves, things tend to go from bad to worse
  • If everything seems to be going well, you have obviously overlooked something
  • Nature always sides with the hidden flaw
  • Mother nature is a bitch.
  • Murphy's Law of Thermodynamics
    Things get worse under pressure.
  • The Murphy Philosophy
    Smile . . . tomorrow will be worse.
  • Quantization Revision of Murphy's Laws
    Everything goes wrong all at once.
  • Murphy's Constant
    Matter will be damaged in direct proportion to its value

    Murphy's Law of Research

    Enough research will tend to support whatever theory.
  • Research supports a specific theory depending on the amount of funds dedicated to it.
     
  • Addition to Murphy's Laws
    In nature, nothing is ever right. Therefore, if everything is going right ... something is wrong.
  • More Laws
  • Anything that can go wrong will go wrong.
  • It is impossible to make anything foolproof because fools are so ingenious.
  • Left to themselves, things tend to go from bad to worse.
  • Rule of Accuracy: When working toward the solution of a problem, it always helps if you know the answer.
    Corollary: Provided, of course, that you know there is a problem.
  • Nothing is as easy as it looks.
  • Everything takes longer than you think.
  • If anything simply cannot go wrong, it will anyway.
  • Whenever you set out to do something, something else must be done first.
  • Every solution breeds new problems.
  • The legibility of a copy is inversely proportional to its importance.
  • Matter will be damaged in direct proportion to its value
  • You cannot successfully determine beforehand which side of the bread to butter.
  • The chance of the buttered side of the bread falling face down is directly proportional to the cost of the carpet.
     
  • The chance of the bread falling with the buttered side down is directly proportional to the cost of the carpet.
     
  • More Laws of Selective Gravitation.
  • A falling object will always land where it can do the most damage.
  • A shatterproof object will always fall on the only surface hard enough to crack or break it.
  • A paint drip will always find the hole in the newspaper and land on the carpet underneath (and will not be discovered until it has dried).
  • A dropped power tool will always land on the concrete instead of the soft ground (if outdoors) or the carpet (if indoors) - unless it is running, in which case it will fall on something it can damage (like your foot).
  • If a dish is dropped while removing it from the cupboard, it will hit the sink, breaking the dish and chipping or denting the sink in the process.
  • A valuable dropped item will always fall into an inaccessible place (a diamond ring down the drain, for example) - or into the garbage disposal while it is running.
  • If you use a pole saw to saw a limb while standing on an aluminum ladder borrowed from your neighbor, the limb will fall in such a way as to bend the ladder before it knocks you to the ground.
  • If you pick up a chunk of broken concrete and try to pitch it into an adjacent lot, it will hit a tree limb and come down right on the driver's side of your car windshield.
  • The greater the value of the rug, the greater the probability that the cat will throw up on it.
     
  • You will always find something in the last place you look.
  • After you bought a replacement for something you've lost and searched for everywhere, you'll find the original.
     
  • No matter how long or how hard you shop for an item, after you've bought it, it will be on sale somewhere cheaper.
  • The other line always moves faster.
  • In order to get a loan, you must first prove you don't need it.
  • Anything you try to fix will take longer and cost you more than you thought.
  • If you fool around with a thing for very long you will screw it up.
  • If it jams - force it. If it breaks, it needed replacing anyway.
  • When a broken appliance is demonstrated for the repairman, it will work perfectly.
  • Build a system that even a fool can use, and only a fool will use it.
  • Everyone has a scheme for getting rich that will not work.
  • In any hierarchy, each individual rises to his own level of incompetence, and then remains there.
  • There's never time to do it right, but there's always time to do it over.
  • When in doubt, mumble. When in trouble, delegate.
  • Anything good in life is either illegal, immoral or fattening.
  • Murphy's golden rule: whoever has the gold makes the rules.
  • A Smith & Wesson beats four aces.
  • In case of doubt, make it sound convincing.
  • Never argue with a fool, people might not know the difference.
  • Whatever hits the fan will not be evenly distributed.
  • No good deed goes unpunished.
     
  • Where patience fails, force prevails.
     
  • Erma Bombeck
    "Anything dropped in the bathroom will fall in the toilet.
     
  • Heisenberg indetermination principle applied to ill luck:
    The better you know the amount of ill luck that will strike you,
    the worse you know when this will happen,
    and vice-versa.
    and Relativistic correction of Murphy's law:
    Whether things can go wrong or not, it depends on your frame of reference.
    Corollary (otherwise said: ill luck is actually absolute):
    Regardless of your frame of reference, things will go wrong anyway.
     
  • If you want something bad enough, chances are you won't get it.
  • If you think you are doing the right thing, chances are it will back-fire in your face.
  • When waiting for traffic, chances are that when one lane clears the other is congested.
  • Just when you think things cannot get any worse, they will.
  • Remember the "Boomer-rang" effect; Whatever you do will always come back.
  • If you re-act to actions, you've acted on actions.
  • He who angers you controls you, there-fore you have no control over your anger.
     
  • Any time you put an item in a "safe place", it will never be seen again.
  • Your best golf shots always occur when playing alone.
  • The worst golf shots always occur when playing with someone you are trying to impress.
  • No matter how hard you try, you cannot push a string.
    (getting everyone in the family to the car at the same time for example)
  • The fish are always biting....yesterday!
  • You will never leave a parking space without someone in an adjacent space leaving at the same time.
     
  • The cost of the hair do is directly related to the strength of the wind.
  • Great ideas are never remembered and dumb statements are never forgotten.
  • The clothes washer/dryer will only eat one of each pair of socks.
     
  • When you see light at the end of the tunnel, the tunnel will cave in.
    Or in another version
    The light at the end of the tunnel is a train
     
  • Cole's Law:
    Thinly sliced cabbage.
     
  • Being dead right, won't make you any less dead.
    and
    Having the right of way, won't make you any less dead.
    Sent by anonymous
  • Whatever you want, you can't have, what you can have, you don't want.
  • Whatever you want to do, is Not possible, what ever is possible for you to do, you don't want to do it.
  • Traffic is inversely proportional to how late you are, or are going to be.
  • The complexity and frustration factor is inversely proportional to how much time you have left to finish, and how important it is.
     
  • Crespins law of observation:
    the probability of being observed is in direct proportion to the stupidity of ones actions
     
  • If you go to bed with an itchy ass, you wake up with smelly fingers.
     
  • A knowledge of Murphy's Law is no help in any situation.
  • If you apply Murphy's Law, it will no longer be applicable.
  • If you say something, and stake your reputation on it, you will lose your reputation.
  • no matter where I go, there I am
     
  • Where patience fails, force prevails.
     
  • Murphy's Law Current Revision
    Any thing that can go wrong, HAS Already Gone Wrong!
    You just haven't been notified.
  • The most exciting phrase to hear in science, the one that heralds new discoveries, is not "Eureka!" but "That's funny..."
    Said by Isaac Asimov
  • A former colleague of Russell Cooper once claimed that Murphy had plagiarized his "Gamble's Law" which says that "The letter box is always on the other side of the road"
  • If many things can go wrong, they will all go wrong at the same time.
  • If anything can go wrong, it will happen to the crankiest person.
     
  • Waxman's Law:
    Everything tastes more or less like chicken.
     
  • Skarstad's Observation
    You will never find any more loose change than you have already lost.
     
  • If authority was mass, stupidity would be gravity.
     
  • all good things come to those who wait...
    but , don't wait too long or they will pass you by...
    like 2 ships that pass in the night...
    never again to return that same exact site.
     
  • If anything was worth doing, it would've already been done.
    Corollary: Nothing is worth doing.
    Sent by D-D-D-Dave
  • You can do anything except light a paper match on a marshmallow under water
     
  • Ants will always infest the nearest food cupboard.
    Sent by anonymous
  • Long's Law
    Those who know the least will always know it the loudest.
     
  • McFalls' Maxim
    No degree of acceptance can ever change the facts.
    Translation: You may come to terms with being screwed, but nevertheless you're still screwed.
     
  • Hunter's Corollary to Murphy's Law:
    Things always go from bad to worse.
  • Hunter's Observation on Beauty:
    Beauty is only skin deep, fashion even shallower.
  • Hunter's Observation on Experts:
    An expert is someone with an opinion and a word processor.
  • Hunter's Observation on Sugarcoating:
    All pornography is air-brushed or computer-enhanced.
  • Hunter's Observation on hypocrites:
    A person without values or standards can never be a hypocrite.
  • Hunter's Observation on Education and Oz:
    "We can give you a diploma, but we can't give you a brain."
     
  • Sgt. Murphy's Law
    Don't get into a pissing contest with a skunk.
    Sent by Bird Waring
  • The Law of Stupid Tricks
    Just because you CAN do something doesn't mean you SHOULD.
     
  • Garbage abhors a vacuum. It will grow to fill available space.
    Corollary: The more space you have, the more junk you'll have.
     
  • Paper is always strongest at the perforation.
    Sent by Mike
  • Things are never as good as they are bad.
     
  • Chaos always wins, because it's better organized.
     
  • The Wingwalker's Rule:
    Don't let go of something until you have a hold of something else.
    Sent by D. Kinloch.
  • A bird in the hand is messy.
     
  • The mud that won't come off on the doormat immediately adheres to the carpet.
     
  • When you wear new shoes for the first time, everyone will step on them.
    Sent by Pieter
  • If Murphy's law is correct, everything East of the San Andreas Fault will slide into the
  • If Murphy's Law can go wrong it will.
     
  • Cheer up, the worst is yet to come...
     
  • If at first you don't succeed destroy all evidence that you ever tried.
     
  • Mrs. Murphy's Law:
    If anything can go wrong it will go wrong when Mr. Murphy is out of town....
     
  • If all else fails, hit it with a big hammer.
     
  • Warneke Law
    You cannot force Murphy's Law to happen and you can't use it in reverse.
     
  • When something goes wrong, you cannot find the solution in the instruction booklet, but someone else always does.
     
  • Everything in life is important, important things are simple, simple things are never easy.
    Think about it, complete the circle.
     
  • It takes forever to learn the rules and once you've learned them they change again.
     
  • The optimist proclaims that we live in the best of all possible worlds,
    the pessimist fears this is true.
     
  • You will find an easy way to do it, after you've finished doing it.
     
  • Hofstadter's Law:
    It always takes longer than you think, even when you take into account Hofstadter's Law.
     
  • In Las Vegas, wherever you want to go in a casino, it's as far as possible from where you are, no matter where you are.
     
  • The wind will always blow opposite to your hairdo
    Sent by G B
  • Wind velocity increases directly with the cost of the hairdo.
  • The probability of the toast landing peanut-butter-side-down is directly proportionate to the cost of the carpeting.
     
  • Laundry Math:1 Washer + 1 Dryer + 2 Socks = 1 Sock
     
  • Window polishing:
    It's always on the other side.
     
  • Hall's Law:
    Anyone who isn't paranoid simply isn't paying attention.
    Sent by Colin
  • (Another) Hall's Law
    Minor problem isn't.
     
  • A valuable falling in a hard to reach place will be exactly at the distance of the tip of your fingers.
  • If a valuable falls in a hard to reach place at a distance shorter than the tip of your finger, as soon as you try to reach it you'll push it to that distance.
     
  • If it looks good,
    And it taste good,
    And it feels good,
    There has got to be something wrong some where,
    So be careful.
     
  • Two heads are better than one, even if one is a sheep head.
     
  • The probability of rain is inversely proportional to the size of the umbrella you carry around with you all day.
     
  • No matter how hard you try, every once in a while, something is going right.
  • Behind every little problem there's a larger problem, waiting for the little problem to get out of the way.
     
  • When you really need something, its either not available, or can't be found.  When you don't need it, its either available, or lays around in plain sight.
     
  • Whenever you cut your finger nails, you find a need for them an hour later.
     
  • Law of Conservation of Filth:
    In order for something to get clean, something else must get dirty.
    Conclusion to the Law of Conservation of Filth:
    It is possible for everything to get dirty and nothing to get clean.
     
  • The file you are looking for is always at the bottom of the largest pile.
     
  • Nothing is impossible for the man who doesn't have to do it himself.
     
  • Gumperson's Law:
    The likelihood of something happening is in inverse proportion to the desirability of it happening.
     
  • Uffelman's Razor:
    [Given Murphy's law, ...] One should not attribute to evil design any unfortunate result which can be attributed to error. A mistake (or series of mistakes) is the simpler and more likely explanation.
    Conspiracy Corollary to Uffelman's Razor:
    Nothing should be attributed to conspiracy that can be explained by error or a succession of errors.
    • Example 1: The alleged conspiracy to "fake" the Apollo moon landing.
      Such an undertaking would be so likely to result in multiple glitches that it would be nearly impossible to pull off. Thus, conspiracy is an unlikely explanation of events. Accordingly, the "evidence" of the "faked" landing is more likely a result of the errors of those interpreting the evidence than of the evil design of the alleged conspirators.
    • Example 2: The Warren Report.
      Any open questions in the Warren Report are more likely the result of the errors of the Warren commission, or the errors of those interpreting the Warren Report, than the result of a conspiracy to cover up the true facts.
  • Probability law:
    Probabilities serve only and exclusively to determine the degree of improbability of the catastrophes that actually take place.
    Corollary: If something is likely to happen AND desirable, it won't happen.
     
  • Common Sense Is Not So Common
  • Power Is Taken... Not Given
     
  • Two wrongs don't make a right. It usually takes three or four.
  • If the truth is in your favor no one will believe you.
     
  • When things go from bad to worse, the cycle repeats.
     
  • Laws are like a spider web, in that it snares the poor and weak while the rich and powerful brake them.
     
  • key to happiness is to be O.K. with not being O.K.
     
  • The two most abundant things in all the universe are hydrogen and stupidity.
     
  • Stupidity is the fundamental driving force of the Universe, which explains why stupid people always go wrong.
     
  • Every rule has an exception except the Rule of Exceptions.
     
  • If your action has a 50% possibility of being correct, you will be wrong 75% of the time.
     
  • If you plan for something to go wrong, and it doesn't go wrong, it would have been ultimately profitable for it to go wrong.
     
  • Common sense isn't.
     
  • The difference between Stupidity and Genius is that Genius has its limits.
     
  • The universe is great enough for all possibilities to exist.
     
  • Those who don't take decisions never make mistakes.
     
  • The only price you pay for greatness is knowing that it can't last forever.
     
  • Anything that cant possible in a million years go wrong, will go wrong.
  • Anything that seems right, is putting you into a false sense of security.
  • If everything seems great, its already gone wrong.
  • The only time your right, is when its about being wrong.
  • The only times something's right, is when everyone agrees its wrong.
     
  • If a Murphy law is tried to be used to have a desired outcome, the law will backfire.
     
  • Its never so bad it couldn't be worse.
     
  • Murphy's Metalaw
    Knowing Murphy's Law will never help.
  • Occult Principle of Murphism
    To know Murphy's Law is to draw its attention.
  • Avoidance Law
    If for some reason Murphy's Law fails to operate, it is building up for something big.
  • Hermetic Murphism
    As above, so below.
  • The big catastrophes are made up of smaller ones.
  • Buddha's Versoin of Murphy's Law
    Decay is inherent in all things, strive unceasingly.
  • Fleming's corollary:
    Nothing ever gets better.
  • Murphologist's Curse
    Given time one can develop a sense of how Murphy's Law will act, but the Murphy Sense will tingle only after it is too late to keep the excreta from impacting the rotating blade based wind generator.
     
  • A law about this site:
    The More the number of laws you claim to have, the more the number of laws you are going to miss.
     

 

Computers Laws

  • Any given program, when running, is obsolete.
  • Any given program costs more and takes longer each time it is run.
  • If a program is useful, it will have to be changed.
  • If a program is useless, it will have to be documented.
  • Any given program will expand to fill all the available memory.
  • The value of a program is inversely proportional to the weight of its output.
  • Program complexity grows until it exceeds the capability of the programmer who must maintain it.
  • Every non- trivial program has at least one bug
    Corollary 1 - A sufficient condition for program triviality is that it have no bugs.
    Corollary 2 - At least one bug will be observed after the author leaves the organization.
  • Bugs will appear in one part of a working program when another 'unrelated' part is modified.
  • The subtlest bugs cause the greatest damage and problems.
    Corollary - A subtle bug will modify storage thereby masquerading as some other problem.
  • Lulled into Security Law
    A 'debugged' program that crashes will wipe out source files on storage devices when there is the least available backup.
  • A hardware failure will cause system software to crash, and the customer engineer will blame the programmer.
  • A system software crash will cause hardware to act strangely and the programmers will blame the customer engineer.
  • Undetectable errors are infinite in variety, in contrast to detectable errors, which by definition are limited.
  • Adding manpower to a late software project makes it later.
  • Make it possible for programmers to write programs in English, and you will find that programmers can not write in English.
  • The documented interfaces between standard software modules will have undocumented quirks.
  • The probability of a hardware failure disappearing is inversely proportional to the distance between the computer and the customer engineer.
  • A working program is one that has only unobserved bugs.
  • No matter how many resources you have, it is never enough.
  • Any cool program always requires more memory than you have.
  • When you finally buy enough memory, you will not have enough disk space.
  • Disks are always full. It is futile to try to get more disk space. Data expands to fill any void.
  • If a program actually fits in memory and has enough disk space, it is guaranteed to crash.
  • If such a program has not crashed yet, it is waiting for a critical moment before it crashes.
  • No matter how good of a deal you get on computer components, the price will always drop immediately after the purchase.
  • All components become obsolete.
  • The speed with which components become obsolete is directly proportional to the price of the component.
  • Software bugs are impossible to detect by anybody except the end user.
  • The maintenance engineer will never have seen a model quite like yours before.
  • It is axiomatic that any spares required will have just been discontinued and will be no longer in stock.
  • Any VDU, from the cheapest to the most expensive, will protect a twenty cent fuse by blowing first.
  • Any manufacturer making his warranties dependent upon the device being earthed will only supply power cabling with two wires.
  • If a circuit requires n components, then there will be only n - 1 components in locally-held stocks.
  • A failure in a device will never appear until it has passed final inspection.
  • Adding manpower to a late software project makes it later.
  • A program generator creates programs that are more buggy than the program generator.
  • All Constants are Variables.
     
  • Constants aren't
  • Variables won't
     
  • A part dropped from the workbench will roll to a degree of un-reachability proportional to its importance.
     
  • In a transistor circuit protected by a fuse, the transistor will always blow to protect the fuse.
     
  • The best way to see your boss is to access the internet.
    Or...
    No matter how hard you work, the boss will only appear when you access the internet.
  • The hard drive on your computer will only crash when it contains vital information that has not been backed up.
     
  • Computers don't make errors-What they do they do on purpose.
     
  • If Murphy's laws are so true then how come I can log onto this site and submi............
    [connection reset - error message 928 ]
     
  • Gumption's Law (?)
    Any problem, no matter how complex, can be found by simple inspection.
    Corollary: A nagging intruder with unsought advice will spot it immediately.
     
  • Each computer code has five bugs, and tis number does not depend on how many bugs have been already found (it is conservative).
     
  • Profanity is one language all computer users know.
     
  • The number of bugs always exceeds the number of lines found in a program.
     
  • The most ominous words for those using computers:  "Daddy, what does 'Now formatting Drive C mean'?"
     
  • When putting something into memory, always remember where you put it.
     
  • Every non-trivial program contains at least one bug.
  • Every non-trivial program can be simplified by at least one line of code.
    The conclusion of the last two laws: Every non trivial program can be simplified to one line of code, and it will contain a bug.
     
  • An expert is someone brought in at the last minute to share the blame.
     
  • Debugging is at least twice as hard as writing the program in the first place.
    So if your code is as clever as you can possibly make it, then by definition you're not smart enough to debug it.
    Sent by Brian Kernighan
  • Bahaman's Law:
    for any given software, the moment you manage to master it, a new version appears.

    addition:
    The new version always manages to change the one feature you need most.
     
  • Patches - don't.
     
  • Most computer errors can be attributed to a similar problem - a screw loose behind the keyboard.
  • Whenever you need a crucial file from the server, the network will be down.
  • Whenever you need a crucial file from your hard drive, your computer will crash.
  • E-mailed tasking will always come just before you log off.
  • A quarantined virus - will be opened.
  • A chain letter - will be sent.  To global.  A dozen times.
  • The chance of a virus infecting your network is directly proportional to the amount of damage it does.
  • The chances of getting off work on time is inversely proportional to how much e-mail the boss leaves for until end of the day.
  • The faster you need a hardcopy, the more people will be using the only office printer.
  • General Fault Errors are the "Check Engine" light of computers. If it can be fixed, chances are it's not by you.
  • A patch is a piece of software which replaces old bugs with new bugs.
  • The chances of a program doing what it's supposed to do is inversely proportional to the number of lines of code used to write it.
     
  • The probability of forgetting your password is directly proportional to the frequency of changing it.
  • No matter how fantastic your latest and greatest PC is, you will be able to buy it for half the price in 12 months.
     
  • The longer it takes to download a program the more likely it won't run.
     
  • Failure is not an option, it's included with the software.
     
  • A program is good when it's bug free - which is impossible.
     
  • If you forget to save you're work every 5 minutes, it will break down after you've been at it for an hour.